Creative Virtual Reality Industry: Outcomes of the Pandemic
Panel with Georgy Molodtsov (curator, Open Frame Award @ goEast FF, Russian VR Seasons Initiative, Russia)
Rein Zobel (VR Creative Director, Maru VR, Estonia)
Elena Malakhatka (VR_SciFest, Sweden)
Topics of discussion:
Brief introduction of each participant with the description of the highlights in VR projects produced before the pandemic
Discussion on side effects of the pandemic and the strategies to go through it with the ongoing projects
Overview of international situation and XR market
How the pandemic affected the global entertainment industry and if XR gets some additional benefits over other media formats?
Future/perspectives: how XR creators and researchers should adapt to new event model and content distribution?
Leave your questions and comments here
Moderated questions and comments